‘Fluxx’ Review – A Decent Port of the Rule-bending Card Game

If you’re a fan of card games on the App Store, there’s a good chance you’ve heard of Playdek . Creators of the competitive card game Ascension [ Free ], we gave it acceptable marks when it debuted over a year ago. Now, Playdek has partnered with Looney Labs to create an iOS port of Fluxx [ $2.99 ], a more casual-oriented game than its previous offering. Assuming you’re in the mood for a game more reminiscent of Uno than Magic , Fluxx may be worth checking out. For folks unfamiliar with the actual title, Fluxx is a card game for 2-4 players with an emphasis on changing the rules. Cards are divided into four different types: Rule Cards, Keepers, Goals, and Actions. Players initially start out with two cards the baseline rules of having to draw a card from a pile and playing a card from their hand. However, strewn across the virtual deck are rule cards that can change a variety of different parameters. Some examples are cards that change how many cards you can hold in your hand, the amount of cards drawn during each turn, the maximum amount of cards you can hold at any one point, and so on. Goal cards, meanwhile, act as the objectives needed to win the game. Goal cards go hand-in-hand with Keeper cards, which are cards with random items on them that are need to be played in order to match the objectives of the goal cards and win the game. For example, you might play a Goal card called “Milk and Cookies,” which requires you to have the milk and cookies Keepers played on the field in order to win. Goals can easily be replaced and there are a variety of rule cards associated with keepers and goals as well. The final type of card, Actions, work towards changing up the layout and ownership of cards. Actions allow you to raid discarded cards, trade cards (such as goals and keepers) with your opponent, draw more cards, discard rules, and so on.